Rogue - Assassination (51/13/7)

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Assassination (51 points)

Malice - Rank 5/5
Increases your critical strike chance by 5%.

Ruthlessness - Rank 3/3
Gives your melee finishing moves a 60% chance to add a combo point to your target.

Blood Spatter - Rank 2/2
Increases the damage caused by your Garrote and Rupture abilities by 30%.

Puncturing Wounds - Rank 3/3
Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.

Lethality - Rank 5/5
Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 30%.

Vile Poisons - Rank 3/3
Increases the damage dealt by your poisons and Envenom ability by 20% and gives your damage over time poisons an additional 30% chance to resist dispel effects.

Improved Poisons - Rank 5/5
Increases the chance to apply Deadly Poison to your target by 10% and the frequency of applying Instant Poison to your target by 50%.

Cold Blood - Rank 1/1
When activated, increases the critical strike chance of your next offensive ability by 100%.

Seal Fate - Rank 5/5
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.

Murder - Rank 2/2
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 4%.

Overkill - Rank 1/1
While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy.

Focused Attacks - Rank 3/3
Your melee critical strikes have a 100% chance to give you 2 energy.

Find Weakness - Rank 3/3
Offensive ability damage increased by 6%.

Master Poisoner - Rank 3/3
Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50% and increases the bonus chance to apply Deadly Poison when Envenom is used by an additional 45%.

Mutilate - Rank 1/1
Instantly attacks with both weapons for an additional 181 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.

Cut to the Chase - Rank 5/5
Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum.

Hunger For Blood - Rank 1/1
Enrages you, increasing all damage caused by 15%. Requires a bleed effect to be active on the target. Lasts 1 min.

Combat (13 points)

Dual Wield Specialization - Rank 5/5
Increases the damage done by your offhand weapon by 50%.

Precision - Rank 5/5
Increases your chance to hit with weapon and poison attacks by 5%.

Close Quarters Combat - Rank 3/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 3%.

Subtlety (7 points)

Relentless Strikes - Rank 5/5
Your finishing moves have a 20% chance per combo point to restore 25 energy.

Opportunity - Rank 2/2
Increases the damage dealt with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.

Glyphs

Glyph of Eviscerate (Major Glyph)
Increases the critical strike chance of Eviscerate by 10%.

Glyph of Mutilate (Major Glyph)
Reduces the cost of Mutilate by 5 energy.

Glyph of Vigor (Major Glyph)
Vigor grants an additional 10 maximum energy.

Glyph of Blurred Speed (Minor Glyph)
Enables you to walk on water while your Sprint ability is active.

Glyph of Safe Fall (Minor Glyph)
Increases the distance your Safe Fall ability allows you to fall without taking damage.

Glyph of Vanish (Minor Glyph)
Increases your movement speed by 30% while the Vanish effect is active.