Paladin - Protection Tank (5/61/5)

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Paladin Defence Cap :: 540

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Holy (5 points)

Seals of the Pure - Rank 5/5
Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.

Protection (61 points)

Divinity - Rank 5/5
Increases all healing done by you and all healing effects on you by 5%.

Divine Strength - Rank 5/5
Increases your total Strength by 15%.

Anticipation - Rank 5/5
Increases your chance to dodge by 5%.

Divine Sacrifice - Rank 1/1
30% of all damage taken by party or raid members within 30 yards is redirected to the Paladin (up to a maximum of 150% of the Paladin's health). Lasts 10 sec.

Improved Righteous Fury - Rank 3/3
While Righteous Fury is active, all damage taken is reduced by 6%.

Toughness - Rank 5/5
Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.

Divine Guardian - Rank 2/2
Improves the effectiveness of your Divine Sacrifice spell by an additional 10% and increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%.

Improved Devotion Aura - Rank 3/3
Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.

Blessing of Sanctuary - Rank 1/1
Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

Reckoning - Rank 2/5
Gives you a 4% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

Sacred Duty - Rank 2/2
Increases your total Stamina by 8%, reduces the cooldown of your Divine Shield and Divine Protection spells by 60 sec.

One-Handed Weapon Specialization - Rank 3/3
Increases all damage you deal when a one-handed melee weapon is equipped by 10%.

Spiritual Attunement - Rank 2/2
A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 10% of the amount healed.

Holy Shield - Rank 1/1
Increases chance to block by 30% for 10 sec and deals 274 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.

Ardent Defender - Rank 3/3
Damage that takes you below 35% health is reduced by 30%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.

Redoubt - Rank 3/3
Increases your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

Combat Expertise - Rank 3/3
Increases your expertise by 6, total Stamina and chance to critically hit by 6%.

Touched by the Light - Rank 3/3
Increases your spell power by an amount equal to 30% of your Stamina and increases the amount healed by your critical heals by 30%.

Avenger's Shield - Rank 1/1
Hurls a holy shield at the enemy, dealing [1100 + 0.07 * SPH + 0.07 * AP] to [1344 + 0.07 * SPH + 0.07 * AP] Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.

Guarded by the Light - Rank 2/2
Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled.

Shield of the Templar - Rank 3/3
Reduces all damage taken by 3% and grants your Avenger's Shield a 100% chance to silence your targets for 3 sec.

Judgements of the Just - Rank 2/2
Reduces the cooldown of your Hammer of Justice by 20 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.

Hammer of the Righteous - Rank 1/1
Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.

Retribution (5 points)

Deflection - Rank 5/5
Increases your Parry chance by 5%.

Glyphs

Glyph of Divinity (Major Glyph)
Your Lay on Hands grants twice as much mana as normal and also grants you as much mana as it grants your target.

Glyph of Hammer of the Righteous (Major Glyph)
Your Hammer of the Righteous hits 1 additional target.

Glyph of Shield of Righteousness (Major Glyph)
Reduces the mana cost of Shield of Righteousness by 80%.

Glyph of Blessing of Kings (Minor Glyph)
Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.

Glyph of Lay on Hands (Minor Glyph)
Reduces the cooldown of your Lay on Hands spell by 5 min.

Glyph of Sense Undead (Minor Glyph)
Damage against Undead increased by 1% while your Sense Undead ability is active.